The tech experts at Digital Foundry have unveiled the final tech specifications for the Nintendo Switch 2, highlighting a notable concern among developers regarding the impact of the new GameChat feature on system resources. During last month's Nintendo Direct, the GameChat functionality was introduced, easily activated by pressing the C button on the new Joy-Con.
This feature allows players to not only watch each other play the same or different games but also to see each other through an integrated camera, enhancing the multiplayer experience. The built-in microphone ensures reliable audio quality across various gaming environments. The C button's chat menu is designed to be a comprehensive tool for multiplayer interactions, potentially marking Nintendo's most ambitious online initiative in years.
Digital Foundry noted that Nintendo offers developers a GameChat testing tool that simulates the API latency and L3 cache misses encountered in real-world scenarios. This tool allows developers to assess GameChat's impact without running actual sessions. The provision of such tools suggests that GameChat may indeed affect the system's performance, raising questions about whether it impacts game performance for end users.
As Digital Foundry stated, "We'll be interested to see how GameChat may (or may not) impact game performance as this does seem to be an area of developer concern." The true impact will only be clear when the Switch 2 launches on June 5.
In addition to the GameChat concerns, Digital Foundry detailed the Switch 2's memory allocation. The console reserves 3GB for system operations, leaving 9GB available for games. This is a significant increase compared to the original Switch, which reserves 0.8GB and allocates 3.2GB for games. Developers, as with all consoles, will not have access to the full GPU resources, as some are reserved by the system.
Nintendo Switch 2 System and Accessories Gallery
View 91 Images
The Switch 2 boasts a 7.9-inch wide color gamut LCD screen, capable of displaying at 1080p (1920x1080), a substantial upgrade from the original Switch's 6.2-inch screen, the Switch OLED's 7-inch screen, and the Switch Lite's 5.5-inch screen. Additionally, it supports HDR10 and Variable Refresh Rate (VRR) up to 120 Hz, enabling games to reach up to 120fps when supported by both the game and the player's setup.
When connected to its new dock, the Switch 2 can output games at 4K (3840x2160) resolution at 60fps or at 1080p/1440p (1920x1080/2560x1440) at 120fps. These enhanced graphics are facilitated by a "custom processor made by NVIDIA."
For those interested in a deeper dive, Digital Foundry's comprehensive analysis of the Switch 2's specs is highly recommended.