Concerns about weapon design similarity in Monster Hunter Rise (Wilds is likely a typo) have been addressed by Director Yuya Tokuda. Unlike Monster Hunter: World, where weapon appearances were largely determined by monster materials, Rise's weapons boast unique designs.
Tokuda stated that while World weapons retained a base form with cosmetic variations, Rise features distinct designs for each weapon. This directly addresses fan concerns about repetitive designs in World, where even highly upgraded weapons sometimes maintained striking similarities. The image below illustrates this point, showcasing the close resemblance between certain upgraded weapons in World.
In contrast, the slideshow below displays Rise's weapons, each demonstrating a unique and distinct design.
Monster Hunter Rise Weapons
19 Images
This information comes from a discussion surrounding Rise's new starting weapons and Hope series gear, which includes previously unseen concept art. Further details can be found in separate articles covering the Oilwell Basin, its inhabitants (including the Apex monster Nu Udra), 4K gameplay videos showcasing hunts of Ajarakan and Rompopolo, an interview on the evolution of the Monster Hunter series, and the game's food system. More exclusive content is promised throughout January.
Monster Hunter Rise launches on PlayStation 5, Xbox Series X|S, and PC on February 28th.