After nearly a decade of development, the much-anticipated game Lost Soul Aside is finally set to launch. What began as the solo endeavor of developer Yang Bing has evolved into a significant title under Sony's 'China Hero Project.' Now, as the founder and CEO of Shanghai-based studio Ultizero Games, Bing has seen his project grow from a personal passion to a major release.
Mark your calendars for May 30, as Lost Soul Aside will be available on PlayStation 5 and PC. In anticipation of this release, IGN had the privilege of interviewing Yang Bing to reflect on the journey to this milestone. The game's development has been a long and winding road, transforming from a single creator's vision into a highly anticipated title that was showcased at Sony's State of Play. The excitement around Lost Soul Aside has been palpable, with fans drawing comparisons to the character designs of Final Fantasy and the dynamic combat of Devil May Cry. This buzz started as early as 2016 when Yang Bing's initial reveal video went viral.
With the assistance of a translator, IGN delved into a conversation with Yang Bing about the game's humble beginnings, the sources of inspiration behind Lost Soul Aside, the numerous challenges faced by the development team over the years, and much more. This journey from a solo project to a major release underlines the dedication and perseverance required in the gaming industry.