Gacha mechanics have long been a defining feature of *Honkai: Star Rail*, and it appears that miHoYo (now HoYoverse) is taking steps to give players greater control over their pulls. Recent leaks hint at major updates to the game’s banner system, set to debut with version 3.2. These changes aim to reshape how players engage with the gacha system, offering more flexibility and personalization.
According to insider reports from Sakura Haven, the upcoming version 3.2 will introduce a customizable pity system for limited banners. This shift moves away from the traditional fixed pool of characters during 50/50 pity pulls. Instead, players will be able to handpick their preferred characters from a predefined selection. These selected characters can fully or partially replace the default pool, granting players more influence over the rewards they receive.
Image: ensigame.com
Currently, the 50/50 pity system features a standard lineup of 7 characters. With version 3.2, this will change to a “Group”-based selection system. Players will choose 7 characters from this expanded Group, which will then make up their personalized 50/50 pity pool. As a result, when a player loses a 50/50 roll, they’ll receive a character from their own custom pool rather than the generic one.
The Group will initially consist of the original 7 standard characters, plus a limited number of additional options to choose from. This means players can tailor their experience by prioritizing characters that align better with their team composition or playstyle.
This update has the potential to greatly improve the overall player experience by reducing randomness-related frustration and increasing strategic depth. By enabling customized pity pools, miHoYo is directly addressing one of the most common pain points in gacha games—the unpredictability of losing a pity roll. Now, players have a clearer path to obtaining characters that truly matter to them.
However, several details remain unclear. It's still unknown whether the selectable pool will include past limited-time characters, current banner units, or even newly introduced ones. The full scope of available choices—and how frequently they may rotate—has yet to be confirmed.
These proposed adjustments demonstrate miHoYo’s commitment to refining *Honkai: Star Rail* and enhancing player satisfaction. Introducing a customizable pity system shows recognition of the value that choice and strategy bring to gacha-based gameplay. This could potentially influence how similar systems are designed across the broader gaming industry.
While the full impact of this feature will only become clear after launch, the announcement has already generated significant excitement within the community. Players are eagerly anticipating how these changes will shape their gacha experience once *Honkai: Star Rail* version 3.2 goes live.