Kazuhisa Wada reflects on the transformative impact of *Persona 3*, released in 2006, calling it a pivotal moment for Atlus. Prior to this release, the company followed what Wada describes as the "Only One" philosophy—an approach centered around bold creative choices and unforgettable experiences, often prioritizing edginess, shock value, and distinctive moments over mass appeal. During that time, considering commercial success was seen as almost inappropriate within the company culture.
However, the development and reception of *Persona 3* marked a shift. Wada identifies the new guiding principle as “Unique & Universal,” replacing the former “Only One” mindset. This strategic change signified Atlus' growing focus on crafting original content that could resonate with a broader audience. The goal became to balance innovation with accessibility, ensuring games were not only creatively compelling but also marketable and engaging for players worldwide.
Wada compares this new direction to “giving players poison that kills them in a pretty package.” The appealing exterior—comprised of stylish visuals, charming, relatable characters, and humor—acts as the attractive wrapper, drawing in a wide demographic. Meanwhile, the metaphorical poison inside remains true to Atlus’ legacy: an unwavering commitment to intense, emotionally resonant storytelling and impactful moments. According to Wada, this “Unique & Universal” framework will continue to guide the development of future *Persona* titles, blending artistic depth with mainstream appeal.