The highly anticipated single-player action game, Lost Soul Aside, has been delayed by three months, shifting its release from May 30 to August 29, 2025, as announced by its developer, Ultizero Games. Initially slated for release next month after nearly a decade of development, the game will now see additional polishing before its launch in late August.
"We are truly grateful for the positive response we've received from players all over the world since we announced Lost Soul Aside," Ultizero Games stated. "We remain committed to delivering a high-quality game experience. To match the standards Ultizero Games have set for ourselves, we are going to take some additional time to polish the game. Lost Soul Aside will now release on August 29, 2025. We want to express our heartfelt thanks to our fans waiting for the launch."
Originally a passion project by solo developer Yang Bing, Lost Soul Aside has evolved into a significant Sony-published title under the China Hero Project. Bing, now the founder and CEO of the Shanghai-based studio Ultizero Games, has seen the game grow from his solo endeavor to a major title revealed at Sony's State of Play broadcast. The excitement around Lost Soul Aside has been palpable, often described as an exhilarating blend of Final Fantasy characters and Devil May Cry combat, which captured widespread attention when Bing's initial reveal video went viral in 2016.
The game features the protagonist Kesar, who wields a versatile, shape-shifting weapon that allows players to switch playstyles. Kesar is accompanied by a dragon-like companion named Arena, who can summon abilities to aid in battles. Lost Soul Aside draws inspiration from its predecessors by focusing on aerial dodging, precise timing, complex combos, and countering, all set against the backdrop of large-scale boss fights. The game's narrative spans multiple dimensions, blending sci-fi elements with contemporary aesthetics. Although the trailers offer limited insight into the storyline, Bing characterizes Kesar's journey as one of "redemption and discovery."
IGN recently had the opportunity to discuss the long development journey with Yang Bing, reflecting on the evolution from a solo creator's vision to the much-anticipated title it is today.