Unleash your creativity with our versatile 3D sculpting, painting, and creation app. This trial version offers a taste of what's possible, but for full access to all features, consider the one-time permanent in-app purchase to unlock everything. Here's what you get in the trial:
The limited features include:
- Undo/redo limited to 4 actions
- One layer per object
- No export capabilities
- Limited internal project management (cannot re-open project)
Sculpting Tools
Dive into the world of sculpting with an array of tools at your fingertips. Use clay, flatten, smooth, mask, and many other brushes to shape your creation with precision. For hardsurface modeling, the trim boolean cutting tool with lasso, rectangle, and other shapes ensures clean cuts and precise detailing.
Stroke Customization
Customize your strokes with falloff, alphas, tilings, and pencil pressure. Save and load your tool presets for a personalized sculpting experience that suits your style.
Painting Tools
Explore the world of vertex painting with color, roughness, and metalness. Manage your material presets effortlessly to keep your workflow smooth and efficient.
Layers
Record your sculpting and painting operations on separate layers for easier iteration. This feature allows you to refine your work without losing any previous steps, ensuring a flexible and dynamic creation process.
Multiresolution Sculpting
Switch between multiple resolutions of your mesh for a flexible workflow that lets you refine details at any stage of your project.
Voxel Remeshing
Quickly remesh your model to achieve a uniform level of detail. This tool is perfect for sketching rough shapes at the beginning of your creative journey.
Dynamic Topology
Refine your mesh locally under your brush for automatic detail enhancement. Enjoy the convenience of layers that automatically update with your changes.
Decimate
Reduce the number of polygons in your mesh while preserving as much detail as possible, optimizing your model for performance and efficiency.
Face Group
Segment your mesh into subgroups with the face group tool, allowing for more organized and manageable projects.
Automatic UV Unwrap
Utilize the automatic UV unwrapper that respects face groups, ensuring efficient and effective texture mapping.
Baking
Transfer vertex data such as color, roughness, metalness, and small-scale details into textures. You can also convert textures back into vertex data or layers, offering a versatile approach to your project's final look.
Primitive Shape
Start your projects quickly with primitive shapes like cylinders, toruses, tubes, and lathes, providing a solid foundation for your creations.
PBR Rendering
Experience beautiful PBR rendering with default lighting and shadows. Switch to matcap for a more traditional shading approach during sculpting sessions.
Post Processing
Enhance your visuals with advanced post-processing effects like Screen Space Reflection, Depth of Field, Ambient Occlusion, and Tone Mapping.
Export and Import
Work with various file formats such as glTF, OBJ, STL, or PLY for seamless integration into your existing workflow.
Interface
Enjoy an easy-to-use interface designed for mobile devices, with customization options to tailor your experience.
What's New in the Latest Version 1.90
Last updated on Apr 18, 2024:
- Remesh: Quad remeshers now keep hidden faces
- Voxel: Fixed voxel remesh issues when hidden faces are present
- Voxel: Fixed crashes sometimes occurring due to layers
- Smooth: Added screen painting smoothing if paint intensity exceeds 100 percent
- Layer: Fixed merge logic for voxel and join operations