It's undeniable that Verdansk has revitalized Call of Duty: Warzone, bringing a fresh burst of excitement to the game at just the right moment. The online community had previously written off Activision's battle royale as "cooked" after five years, but the nostalgia-driven return of Verdansk has turned the tide. Now, the buzz on the internet is that Warzone is "back." Sure, Activision did nuke Verdansk in the storyline, but that hasn't deterred returning players who fondly recall Warzone as their go-to game during lockdown, nor has it stopped the loyal fans who've stuck with the game through its ups and downs over the past five years. They're all saying that Warzone is more enjoyable now than it has been since its explosive debut in 2020.
This return to a simpler, more fundamental gameplay experience was a calculated choice by the developers at Raven and Beenox. Pete Actipis, the game director at Raven, and Etienne Pouliot, the creative director at Beenox, spearheaded the multi-studio effort to revive Warzone. In an extensive interview with IGN, they delve into the process of bringing Verdansk back, discuss the success of Verdansk’s Casual mode, and reveal whether they considered reverting operator skins to mil-sim for a more authentic 2020 experience. They also tackle the burning question on everyone's mind: is Verdansk here to stay?
Read on to discover more about their insights and plans for the future of Warzone.