In Divinity: Original Sin 2, players have a wide array of weapons to choose from, each offering unique abilities and perks that can significantly enhance their gameplay experience. The best weapons in the game vary based on the party composition, chosen skills, and overall strategy, but some stand out due to their exceptional power and utility. Here's a detailed look at some of the most formidable weapons you can find in this RPG, each tailored to different playstyles and character builds.
Updated on January 13, 2025 by Rhenn Taguiam: With Larian Studios announcing their new game as an entirely new IP, fans of Divinity: Original Sin 2 are eager for any connections to this beloved title. As details remain scarce, players can immerse themselves in the rich content of Divinity: Original Sin 2, particularly in the quest for the game's best weapons. From weapons obtained through combat to those found through exploration or specific choices, here's a curated list of top-tier armaments.
19. Fang Of The Winter Dragon
### Perfect For Act 1 Adventures- 4 – 5 Water Damage
- 23 – 25 Physical Damage
- 10% Critical Rate
- 155% Critical Damage
- +1 Strength
- +1 Intelligence
- +1 Warfare
- +1 Hydrosophist
- 5% Chilled for a turn
- 25% Cleave
The Fang of The Winter Dragon is located near Fort Joy on the South Southwest part of the island. Players can obtain this weapon by defeating Slane The Chained Winter Dragon. While the decision to kill the dragon is controversial, the Fang is a viable choice for early-game needs, offering a range of perks and the useful Chilled effect.
18. Morning’s Light
### A Decent Bow For Where It's Discovered- 155% Critical Damage
- +2 Finesse
- +1 Ranged
- +1 Huntsman
- Cause Marked for two turns.
Morning’s Light can be acquired from the NPC Corbin Day, either by freeing or killing him. Although killing him forfeits future weapon upgrades, this bow remains one of the better options available at its discovery point. It boasts strong damage and beneficial perks, making it a valuable asset for ranged characters.
17. Eternal Stormblade
### Perfect For Act 3 Adventures- 14 – 16 Air Damage
- 70 – 78 Physical Damage
- 15% Critical Rate
- 155% Critical Damage
- +3 Memory
- +6 Initiative
- 20% Stunned for two turns
- 10% Shocked for a turn.
The Eternal Stormblade is concealed within the Murky Cave in Act 3, guarded by four guardians. Despite the challenging fight, it's a decent weapon for Act 3, though players might seek something more powerful by Act 4. Its array of perks and bonuses can be highly advantageous in combat.
16. Lohar’s Two-Handed Source Hammer
### A Handy Source Hammer- 82 – 87 Physical Damage
- 20% Critical Rate
- 155% Critical Damage
- +3 Strength
- +1 Warfare
- +1 Two-Handed
- 15% Cause Knocked Down for two turns.
- Obtain Skill: Onslaught
- Obtain Skill: All In
Lohar’s Two-Handed Source Hammer is rewarded upon completing the Shadow Over Driftwood quest and handing over Mordu’s Amulet to Lohar. Ideal for mid-game brawlers, this hammer's high critical hit rate ensures powerful bursts of damage, making it a valuable addition to any arsenal.
15. Hanal Lechet
### Combine Fire And Ice- 6 -7 Water Damage
- 35 – 40 Physical damage
- +2 Strength
- +1 Constitution
- +1 Two-Handed
- +1 Hydrosophist
- 25% Frozen for a turn
- 5% Chilled for a turn
- 25% Cleave Damage
- Obtain Skill: All In
Hanal Lechet is found in Act 2, inside a locked chest near an overturned carriage on Reaper’s Coast. Though it may not boast the highest damage, its ability to inflict Frozen and Chilled effects makes it a strong choice for controlling opponents in battle.
14. The Illuminator
### Be One With Necrofire- 2 – 3 Fire Damage
- 11 – 12 Physical Damage
- 10% Critical Rate
- 150% Critical Damage
- +1 Pyrokinetic
- 50% Necrofire for a turn
- 10% Burning for a turn
The Illuminator is a one-handed Mace dropped by Scapor during the Burning Pigs questline. This weapon, originally a torch from Braccus Rex's dungeon, harnesses dark power to inflict both fire and physical damage. Its perks, including a boost to Pyrokinetic and a high chance of causing Necrofire, make it a unique choice for fire-focused builds.
13. Dumora Lam
### Poison Becomes A Friend- +3 Intelligence
- +2 Geomancer
- +1 Dual Wielding
- Create a 1m Poison puddle when targeting terrain
- +159% Damage
- 1 Rune Slot
- Obtain Skill: Siphon Poison
Dumora Lam, a powerful wand, is locked in a runed chest in Dramahlihk’s home plane. Accessible with Lohse and Malady, this wand boosts Intelligence and Geomancer, offering poison manipulation abilities that are particularly useful for Undead heroes. Its ability to create poison puddles and convert them into attacks adds strategic depth to gameplay.
12. Deiseis Riveil
### Ramp Up Damage With An Anti-Invisible- 149 – 183 Physical Damage
- +5% Critical Rate
- +150% Critical Damage
- +3 Finesse
- +2 Huntsman
- +1 Ranged
- 25% Bleeding for two turns
- 25% Cleave
- Obtain Skill: Glitter Dust
Deiseis Riveil, a unique bow purchasable from Trader Non outside the Cathedral, offers high physical damage and critical hit potential. Its Glitter Dust skill prevents enemy invisibility, while its chance to cause Bleeding and increased Cleave damage make it a formidable weapon for ranged combat.
11. Executor Ninyan’s Axe
### A Meister Has To Die To Acquire This Powerful Asset- 20% Critical Chance
- 160% Critical Damage
- +2 Strength
- +1 Warfare
- 10% Chance to set Frozen (1 Turn)
- 20% Chance to set Crippled (2 Turns)
- 10% Chance to set Chilled (1 Turn)
Executor Ninyan’s Axe is obtained by killing Executor Ninyan during the quest to save Meistr Siva. This Two-Handed Axe provides a range of perks, including chances to set Chilled, Crippled, and Frozen, making it an excellent choice for tanks who aim to quickly cleave through opponents with the potential for stunning effects.
10. Chamore Doran
### The Only Weapon In The Game With Its Chance Effect- 160% Critical Damage
- +2 Intelligence
- +1 Dual Wielding
- +1 Summoning
- +1 Aerotheurge
- 20% Chance to Set Sleeping (1 turn)
- Immunity to Sleeping
Chamore Doran, a Wand purchasable from Trader Ovis in Driftwood Square, is unique for its ability to set enemies to Sleep. Ideal for spellcasters, this wand's high Critical Damage and boosts to Intelligence, Summoning, and Aerotheurge make it a strategic choice for controlling the battlefield.
9. Harrowblade
### Perfect For Life Steal Sustain Builds- +160% Critical Damage
- +3 Strength
- 20% Chance to Set Suffocating (1 Turn)
- 20% Chance to Set Burning (1 Turn)
- +14% Life Steal
The Harrowblade, purchasable from Quartermistress Anna in the Blackpits, is perfect for tanks focused on critical hits and life steal. Its high Critical Damage and chances to set Burning and Suffocating make it effective against single-target foes, while its Life Steal ensures frontline sustain.
8. Loic’s Discipline
### Eternally Burn Enemies- +160% Critical Damage
- +3 Memory
- +3 Intelligence
- +2 Pyrokinetic
- 1m Cursed Fire when targeting terrain
Loic’s Discipline, dropped by Loic the Immaculate in Arx Outskirts, is a Wand that significantly boosts Intelligence and Pyrokinetic abilities. Its ability to summon Cursed Fire on terrain ensures continuous enemy damage, making it a potent tool for spellcasters.
7. Voor D’Aravel
### Perfect For Tanks- Obtain Skill: Guardian Angel
- 9 Poison
- +3 Strength
- +2 Constitution
- +2 Warfare
- 25% Taunting Opponent for two turns
The Voor D’Aravel sword, found in an Ornate chest in The Arx's Lizard Consulate Garden, is ideal for tank characters. Its Guardian Angel skill redirects melee damage to the wielder, enhancing its tanking capabilities. With high physical and poison damage, along with boosts to Strength, Constitution, and Warfare, this sword is a formidable choice.
6. The Reckoning
### Perfect For Battlemages- 150% Critical Damage
- +2 Strength
- +2 Intelligence
- +2 Necromancy
The Reckoning, a two-handed mace dropped by The Hammer, excels in raw damage with a 150% boost to critical damage. Its bonuses to Strength, Intelligence, and Necromancy make it a powerful weapon for battlemages, carrying them well into the endgame.
5. Vord Emver
### A Powerful Ranged Weapon For Cryo Specialists- 125 – 131 Water Damage
- 208 – 218 Physical Damage
- 5% Critical Rate
- 155% Critical Damage
- +3 Finesse
- +2 Huntsman
- +1 Ranged
- -1 Movement
- 20% Frozen for two turns
- 20% Life Steal
- 5% Accuracy
- Obtain Skill: Cryotherapy
Vord Emver, a crossbow from one of Karon’s minions during the Past Mistakes quest, is a powerful choice for cryo specialists. With high physical and water damage, along with the Cryotherapy skill to remove frozen surfaces and convert them to Magic armor, this weapon is a versatile tool in combat.
4. Lucian’s Divine Staff
### Heal And Magic Missile In One Staff- 219 – 267 Water Damage
- 155% Critical Damage
- +3 Intelligence
- +2 Constitution
- +2 Wits
- +2 Hydrophist
- +6 Initiative
- Obtain Skill: Healing Ritual
- Obtain Skill: Staff Of Magus
Lucian’s Divine Staff, obtainable by stealing from a chest in the Cathedral of Arx, is a valuable asset for mages. Its high water damage and perks, including boosts to Intelligence, Constitution, Wits, and Hydrophist, make it a versatile weapon. The Healing Ritual and Staff of Magus skills further enhance its utility in combat.
3. Domoh Dumora
### Burn And Bleed In One Dagger- Cause Burn
- Cause Bleeding three turns
- +110% Damage
- Cause Terrified for a turn
- Obtain Skill: Backstabbing
The Domoh Dumora dagger, hidden beneath a pet basket outside Arhu’s Chambers in the Arx, is the best dagger in the game. With high physical and fire damage, and the ability to inflict Burning, Bleeding, and Terrified effects, this dagger is a powerful choice for stealthy characters. Its Backstabbing skill ensures guaranteed critical hits.
2. Swornbreaker
### An Unrepairable Sword- +3 Strength
- +3 Intelligence
- +2 Necromancy
- 20% Accuracy
- 20% Critical Rate
- +165% Damage
- Obtain Skill: Swornbreaker
The Swornbreaker, available in the Vault of Linder Kemm or crafted at the Nameless Isle, is an exceptional sword. Its boosts to Strength, Intelligence, and Necromancy, along with high accuracy and critical hit potential, make it a powerful weapon. The Swornbreaker skill allows breaking the pact with the God King without consequences, though the sword is unrepairable once broken.
1. Falone Scythe
### A Scythe With Impressive Crit Potential- +3 Strength
- +1 Two-Handed
- 25% Decay for two turns.
- 20% Critical Rate
- 260% Damage
- Obtain Skill: Living On The Edge
- Obtain Skill: All In
The Falone Scythe, stealable from a statue in the Arx Cathedral, is the most powerful weapon in Divinity: Original Sin 2. With impressive base damage, boosted by Strength and Two-Handed skills, and a high chance to inflict Decaying, this scythe is a force to be reckoned with. Its critical hit potential and the skills Living On The Edge and All In make it an invaluable asset for any player aiming to dominate the battlefield.