Home News Neil Druckmann: No Sequel Plans Due to Lack of Confidence

Neil Druckmann: No Sequel Plans Due to Lack of Confidence

Author : Madison Update:Apr 21,2025

At the recent DICE Summit in Las Vegas, Nevada, Neil Druckmann of Naughty Dog and Cory Barlog of Sony Santa Monica engaged in an enlightening discussion on the theme of doubt. Over the course of an hour, the two industry veterans delved into their personal experiences with self-doubt as creators, and how they discern the viability of their creative ideas. The conversation also touched on a pre-submitted question from the audience about handling character development across multiple games.

Druckmann's response to the question about sequels was particularly revealing. Contrary to what one might expect from someone experienced in creating sequels, he explained that he focuses intensely on the game at hand, rather than planning for future installments. "That's a very easy question for me to answer, because I never think about multiple games, because the game in front of us is so all-consuming," Druckmann stated. He emphasized the importance of fully investing in the current project, suggesting that thinking about sequels too early could jinx the process. He shared that while making The Last of Us 2, occasional ideas for potential sequels might arise, but his primary focus remains on the current project, ensuring that every compelling idea finds its place in the present game.

Ten-Year Payoffs

Druckmann further elaborated on his approach to storytelling, noting that his method applies to all his projects, with the exception of The Last of Us TV series, which is planned for multiple seasons. For sequels, instead of having preconceived plans, he reviews the existing work to identify unresolved elements and potential paths for character development. If he feels there's nowhere new for the characters to go, he humorously mentioned the option of "killing them off." Reflecting on the Uncharted series, Druckmann explained how each game built upon the last without a set plan, allowing for innovative sequences like the train scene in Uncharted 2, which was not envisioned during the development of the first game.

Neil Druckmann. Image credit: Jon Kopaloff/Variety via Getty Images

Neil Druckmann. Image credit: Jon Kopaloff/Variety via Getty Images

In contrast, Barlog shared a different approach, admitting to having a detailed plan akin to a "Charlie Day crazy conspiracy board," where he tries to connect current projects with ideas he conceived years prior. He acknowledged the stress and complexity this method introduces, given the involvement of numerous team members over time who might not share the same vision or enthusiasm for earlier plans.

Druckmann responded by admitting that such long-term planning requires a level of confidence he doesn't possess, preferring to focus on immediate tasks rather than planning far into the future.

The Reason to Wake Up

The discussion spanned various topics, including their creative processes and how they determine the success of their ideas. Druckmann shared his reluctance to shift permanently to TV or movies, underscoring his passion for video games. He recounted a moment with Pedro Pascal during the filming of The Last of Us TV series, where Pascal's dedication to art resonated deeply with him. Druckmann emphasized that despite the challenges and negative aspects like death threats, the love for creating games and working with talented individuals is what motivates him.

Cory Barlog. Image credit: Hannah Taylor/BAFTA via Getty Images

Cory Barlog. Image credit: Hannah Taylor/BAFTA via Getty Images

Druckmann then posed a question to Barlog about when the drive to create becomes enough, referencing the recent retirement of Ted Price. Barlog's response was candid and introspective, admitting that the drive for more is never satisfied. He described the journey to success as a climb up a mountain, only to find another, taller mountain upon reaching the summit. This relentless pursuit, driven by an internal "demon of obsession," prevents him from fully appreciating achievements and pushes him to seek new challenges.

Druckmann resonated with Barlog's sentiments, albeit in a more measured tone. He shared a memory of Jason Rubin's departure from Naughty Dog, where Rubin expressed hope that his exit would provide opportunities for others. Druckmann sees his own eventual departure in a similar light, gradually stepping back to allow others to take the lead and create their own opportunities.

The session concluded on a light note, with Barlog jokingly mentioning retirement, reflecting the deep and personal insights shared throughout the engaging discussion.

Trending Games More +
Latest Games More +
Card | 124.40M
Discover the ultimate online card game experience with NPlay – featuring classics like Game Bài online, Tiến Lên, Xì Tố, and Mậu Binh! This app brings you a variety of traditional favorites including Onward, Poker, and Phỏm, all within a fun, compet
Role Playing | 57.6 MB
Experience the ultimate Indian Truck Cargo Simulator, the premier heavy cargo and truck driving simulator set in India.Indian Truck Simulator 2022PEAK GAMES presents Real Indian Truck Simulator 2022. Master the art of trucking in this modern simulati
Role Playing | 77.4 MB
Prison Squad: Escape Survival is an action-packed, non-stop game. Find your inner hero and break out of the jail yard.Prison Squad: Escape Survival is a relentless action adventure. Wrongfully convicted and locked away, you must find a way out. Execu
Role Playing | 925.3 MB
Recruit Warriors for Your Martial Arts Combat in this idle RPG game!Welcome, brave Masters! Log in to get 1000 free draws total! There are more rewards for you!"BeyondWarrior" The real idle and oriental-style RPG game that you have never played befor
Action | 0.40M
Prepare for the adrenaline-rushing challenge of a lifetime in Rider – Stunt Bike Racing! This premier arcade experience will test your limits as you navigate impossible tracks, defy gravity, and master breathtaking flips and stunts on your powerful
Role Playing | 94.1 MB
NecromancerRPG: Summon over 45 units, upgrade them, and master strategic combat with items and elementals. Download now!Ultimate Summon Army RPG: Necromancer - Command epic battles and become a master summoner!Embark on an epic adventure with Necroma
Topics More +
Mar 04,2025 A total of 10
More
Dec 15,2025 A total of 10
More
Feb 27,2025 A total of 10
More