Home News Pokémon Clone Faces Massive Copyright Loss

Pokémon Clone Faces Massive Copyright Loss

Author : Layla Update:Nov 01,2023

Pokémon Chinese Clone Loses  Million Dollars in Copyright Lawsuit

The Pokémon Company has successfully defended its intellectual property rights in a lawsuit against Chinese companies that allegedly copied its iconic Pokémon characters.

The Pokémon Company Wins Lawsuit Against Copyright InfringersChinese Companies Found Guilty of Copying Beloved Pokémon Characters

Pokémon Chinese Clone Loses  Million Dollars in Copyright Lawsuit

The Pokémon Company has emerged victorious in a legal battle against several Chinese companies accused of copyright infringement and intellectual property theft. Due to this, they’ve been awarded $15 million in damages following a long legal battle. The lawsuit, filed in December 2021, accused the developers of creating a game that blatantly copied Pokémon characters, creatures, and core gameplay mechanics.

The trouble began in 2015 when the Chinese developers launched "Pokémon Monster Reissue." The mobile RPG featured uncanny resemblances to the Pokémon series, with characters that looked suspiciously like Pikachu and Ash Ketchum. Aside from this, the gameplay even mirrored the turn-based battles and creature collecting that have become synonymous with Pokémon. While the Pokémon Company does not own the monster-catching formula outright, and there are many games inspired by it, they argued that Pocket Monster Reissue crossed the line from mere inspiration into blatant plagiarism.

For instance, the app icon for the game used the same Pikachu artwork from the Pokémon Yellow box. The game’s advertisements prominently featured Ash Ketchum, Oshawott, Pikachu, and Tepig, without so much as a color change. Additionally, gameplay footage online showcases many familiar characters and Pokémon like Rosa, the female player character from Black and White 2, and Charmander.

Pokémon Chinese Clone Loses  Million Dollars in Copyright Lawsuit

Image from perezzdb on YouTube

News of the lawsuit first emerged in September of last year, when The Pokémon Company initially sought a substantial $72.5 million in damages along with a public apology across major Chinese websites and social media platforms. The lawsuit also demanded a halt to the development, distribution, and promotion of the infringing game.

After a lengthy court battle, the Shenzhen Intermediate People’s Court sided with The Pokémon Company recently. While the final judgment fell short of the initial $72.5 million demand, the $15 million award sends a clear message to developers who attempt to capitalize on the established franchise. Three of the six companies being sued are said to have filed an appeal.

Translated from GameBiz's article on the matter, The Pokémon Company assured fans that they "will continue to work to protect its intellectual property so that many users around the world can enjoy Pokémon content with peace of mind."

‘No One Likes Suing Fans,’ Former Chief Legal Officer at The Pokémon Company Said

Pokémon Chinese Clone Loses  Million Dollars in Copyright Lawsuit

The Pokémon Company has faced criticism in the past for shutting down fan projects. Former Chief Legal Officer of The Pokémon Company Don McGowan revealed in a March interview with Aftermath that, during his tenure, the company did not actively seek out fan projects to shut down. Instead, the company primarily took action when such projects crossed a certain line.

"You don’t send a takedown right away," said McGowan. "You wait to see if they get funded, for a Kickstarter or similar. If they get funded then that’s when you engage. No one likes suing fans."

Pokémon Chinese Clone Loses  Million Dollars in Copyright Lawsuit

McGowan emphasized that the legal team at The Pokémon Company typically becomes aware of fan projects through media coverage or personal discovery. He compared this to teaching entertainment law, where he advises students that gaining press attention can inadvertently bring their projects to the company’s attention.

Despite this general approach, there have been instances where The Pokémon Company has issued takedown notices for fan projects with only minor popularity. This includes cases involving fan-made creation tools, games like Pokémon Uranium, and even viral videos featuring fan-made Pokémon hunting FPS.

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