Developer Tyler has just rolled out the highly anticipated 0.3.4 update for Schedule I, following a brief testing phase. This significant content update, detailed in the Steam patch notes, marks the first major expansion since the game's explosive early access launch on March 24. The update introduces a functional pawn shop, a boutique store, various wall decorations, and more, enhancing the gameplay experience for all players.
In a heartfelt post on Steam, Tyler expressed his apologies for the delay in releasing the update, stating, "I'm still ironing out the update/testing process." He reassured the community that future updates would be smoother and more timely, with larger monthly updates starting next month.
Looking ahead, Tyler outlined his priorities for the game, focusing on resolving remaining bugs. Key areas of improvement include ensuring consistent employee performance, preventing save game corruption, and minimizing disconnections and loading issues in multiplayer. He also mentioned his goal to optimize the game and achieve Steam Deck verification, using it as a performance benchmark.
For those eager to dive deeper into Schedule I, check out IGN's Schedule I guide. It covers essential tips on mixing recipes, creating new blends for maximum profit, accessing console commands, and the fastest way to engage in multiplayer co-op to conquer Hyland Point with friends.
**Schedule I version 0.3.4 patch notes:** -----------------------------------------Additions
- Added Bleuballs Boutique interior and functionality.
- Added Pawn Shop interior and functionality. You can now sell pretty much anything (excluding product) to Mick at the pawn shop.
- Added wooden sign.
- Added metal sign.
- Added wall-mounted shelf.
- Added safe.
- Added antique wall lamp.
- Added modern wall lamp.
- Added grandfather clock.
- Added Ol' Man Jimmy's Whiskey. Liquor is decorative for the time being but will become functional in a future update.
- Added Château La Peepee.
- Added Brut du Gloop.
- Added silver watch.
- Added gold watch.
- Added silver chain.
- Added gold chain.
- Added gold bar.
- Added 6 different paintings for you to collect.
- Added toilet (pre-owned).
- Added golden toilet.
Tweaks/Improvements
- Improved the counteroffer product selection interface.
- Improved phrasing for customer recommendation dialogue.
- Increased jar stack size to 20.
- Added some extra null checks and validity checks.
- Supplier meeting icons in the map app now include the supplier's name.
- Removed the cooldown timer for requesting a meeting with a supplier.
- Time skips (e.g., sleeping) now affect the supplier meeting countdown.
Bug fixes
- Fixed delivery destination dropdown overflowing outside of phone screen.
- Fixed player lists sometimes not clearing properly when exiting to menu.
- Fixed non-host clients sometimes not receiving 'on day pass' and 'on week pass' events.
- Fixed a bug where item slot filters could be bypassed by swapping items.
Schedule I soared to the top of Steam's sales charts upon its launch, outpacing major titles like Monster Hunter Wilds, GTA 5, and Marvel Rivals. Its viral spread across social media, Twitch, and YouTube propelled it to fame. In the game, players start as small-time drug dealers in the gritty city of Hyland Point, with the goal of becoming a kingpin by manufacturing and distributing various drugs. Players can expand their empire through properties, businesses, and hiring employees.
Developed and published by TVGS, the Australian indie developer Tyler, he described the game's launch as "amazing but pretty overwhelming." In a Reddit post, Tyler shared his surprise at the game's reception, saying, "I never expected this kind of response! At the moment I’m just trying to stay focused and get patches out ASAP. Also looking forward to getting started on content updates as soon as all major bugs are patched."