A No Trump Partnership Whist game for your smartphone or tablet!
Experience the excitement of Minnesota Whist, a popular no-trump partnership card game from Minnesota and South Dakota, now on your smartphone or tablet. Dive into this free-to-play game, track your progress with detailed stats, and challenge intelligent AI opponents.
Minnesota Whist offers a unique twist on traditional whist by eliminating trumps, making it an engaging and strategic game. The objective varies with each hand, classified as either a "high bid" or a "low bid." In a high bid scenario, teams aim to capture seven or more of the thirteen tricks, while in a low bid, the goal is to win six or fewer tricks.
This simple yet challenging game is perfect for honing your card-playing skills. It promotes strategic thinking and teamwork, providing a relaxing yet fast-paced gaming experience. Collaborate with your AI partner to outsmart your opponents and aim to be the first partnership to reach the win target, set at either 13 or seven.
Track your performance with all-time and session statistics to monitor your progress as you improve your skills. Customize your gameplay to suit your preferences with a variety of options:
● Set your preferred win target ● Opt for a "set bonus" feature ● Choose from easy, medium, or hard difficulty levels ● Select normal or fast play modes ● Play in landscape or portrait orientation ● Enable or disable single-click play ● Sort cards in ascending or descending order ● Replay hands from either the play or the bid stage ● Review previous hands throughout the round
Enhance your visual experience by customizing color themes and choosing from various card decks to keep the game visually engaging.
Quickfire Rules:
After dealing cards evenly among four players, each player bids either high (using a black card) or low (using a red card). Bids are revealed starting from the player to the left of the dealer. The first black card revealed initiates a 'high' round, where teams strive to win as many tricks as possible. No further cards are turned over once a black card is revealed. If all bid cards are red, the game proceeds as a 'low' round, with teams aiming to win as few tricks as possible.
In a high bid round, the player to the right of the one who 'granded' leads the first trick. In a low bid round, the player to the left of the dealer leads. Players must follow suit if possible; otherwise, they can play any card. The highest card of the led suit wins the trick, and the winner of the trick leads the next one.
Scoring at the end of each round depends on the number of tricks won by each partnership. In a high bid round, the granding team earns a point for each trick over six. If they fail to win seven tricks, the opposing team scores either one or two points per trick over six, based on the 'set bonus' setting. In a low bid round, teams earn one point for each trick under seven.
What's New in the Latest Version 2.5.6
Last updated on Oct 19, 2024
Thank you for playing Minnesota Whist! This version includes:
- Stability and performance improvements